Normal map material For Zbrush
Normal map algorithm better that the one provide by default in ZBrush, but if you look for a better matcap for rendering check out AAA Normal Map Matcap for ZBrush instead.
Note : The render has been done with Marmotset Toolbag 2.08.
NormalRGBmat(left) and Default Zbrush NormalRGBMat(right)
(Keep me informed if you are happy with the result )
- Size2.66 MB